At the intersection of the most well traveled trade routes in the old world lies a city within rose colored cliffs. A place where caravans miles long enter the city through a narrow canyon called The Siq. Inside traders from far away lands find shelter, a place to trade their wares, and stunning buildings carved within towering red rocks. This is Petra, and never before or since has there been a city quite like it.
In Passing Through Petra you are a powerful citizen growing your settlement and your reputation. As caravans pass through the canyons, you’ll welcome traders into your market, and facilitate trade with those looking to get their hands on valuable wares. Use these transactions to spread your influence, and gain unique benefits to grow your economic engine. Spread your influence the quickest to become the most powerful leader in Petra.
- Designed by J. Alex Kevern and art work done by Jani Orban
- Push tiles through canyons and markets to maximize profits
- Expand your influence by adding market stall, buildings, and hiring villagers
- Unique action selection on a spatial grid
- 1 Game Board
- 5 Plastic Canyon Wall pieces
- 4 Recessed Player Boards
- 1 Treasury Card Holder
- 22 Influence Cards
- 24 Villager Cards
- 4 Reference Cards
- 85 Trader Tiles
- 20 Permanent Settlement Tiles
- 5 Gold Trader Tiles
- 12 Building Tiles
- 30 Camel Tokens
- 10 Market Extensions
- 4 Pre-painted Merchant Pawns
- 20 Marker Discs
- 20 Workers
- 36 Influence Cubes
- 1 Velvet Bag
- 1 Rulebook
Architects of the West Kingdom is set at the end of the Carolingian Empire, circa 850 AD. As royal architects, players compete to impress their King and maintain their noble status by constructing various landmarks throughout his newly appointed domain. Players will need to collect raw materials, hire apprentices and keep a watchful eye on their workforce. These are treacherous times. Rival architects will stop at nothing to slow your progress. Will you remain virtuous, or be found in the company of thieves and black marketeers?
The aim of Architects of the West Kingdom is to be the player with the most Victory Points (VP) at the game’s end. Points are gained by constructing various Buildings and advancing work on the Archbishop’s Cathedral. Throughout the game, players will need to make a lot of moral decisions. However, only at the game’s end will their virtue be judged. A few underhanded deals here and there might not seem like much, but fall too far and you will be punished. The game ends once a set number of constructions have been completed.